Let's jump and avoid the gimmicks placed on the course, such as sand castles and wooden boxes!
Beware of numbing Jellyfish and driftwood in the ocean! Let's avoid these gimmicks and catch the flag that floated in the sea!
As the running speed increases, the dash gauge of the speed meter also gradually goes up.
When the dash gauge fills up, you can run and swim in an accelerated state temporarily.
If you raise the meter up to the dangerous area you will stumble, so be careful!
In addition to conventional courses, courses with action elements has added.
Gimmicks that prevents the way to the goal is also newly added, and the difficulty is upgrading.
The more stage level advances, competitors will become stronger.
Let's win the game and improve your abilities and prepare for the next course.
Eight characters who appeared as opponents in the previous work can be used. Let's clear the difficult course with the newly added character!